The Archive / Progression & Classes / Character Progression
Progression & Classes

Character Progression

Every LevelZ attribute and its PotA-specific effects, from combat requirements to mana, stamina, movement and professions.

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How progression works

PotA uses LevelZ to represent your character's developing skills and set requirements for equipment and activities. LevelZ+ adds integrations that make those skills relevant to stamina, magic, mobility, critical hits and other systems. Skills advance independently and are not simply copies of your Minecraft experience level.

Most LevelZ skills have a configured cap of 50. Job experience and quests can support your progression, but meeting a requirement remains part of the journey.

All character attributes

AttributeCore role / LevelZ effectPotA LevelZ+ integration
Endurance / Health+1 maximum Health per level.+1 maximum Stamina, +0.05 Stamina regeneration, +1% health-regeneration speed, −0.5% melee Stamina cost and +0.5% food effectiveness per level.
Agility / MovementMovement speed increases with skill level.+0.02 roll distance and +0.1 roll-recharge improvement per level; an extra roll charge at levels 10, 30 and 50.
AttackWeapon and combat-related progression requirements.Requirements help determine which melee equipment you can use.
Defense+0.2 Armour per level.Supports survivability and qualifying for defensive equipment.
Luck+0.1 Luck per level.+0.05 Fortune, +0.001 Zenith critical chance and +0.5% LevelZ XP gain per level.
StaminaStamina-related character progression requirements.Stamina capacity and recovery are also improved by Endurance through LevelZ+.
TradeTrading-related progression.+0.5% trading currency gain per level through PotA’s LevelZ+ integration.
SmithingSmithing, crafting and equipment progression requirements.Improves access to crafting and equipment milestones.
FarmingAdditional crop-drop chance increases by roughly 1 percentage point per level.Supports crop harvesting and breeding bonuses.
AlchemyAlchemy and brewing progression.+1 maximum Mana and +0.04 Mana regeneration per level.
ArcheryRanged equipment and combat requirements.+0.5% Zenith bow draw speed per level.
MiningMining tools, blocks and resource progression requirements.Determines access to higher-tier mining tasks and resources.

Experience from combat and activities

Eligible players who deal damage to an enemy receive the full configured LevelZ progression XP when it dies, provided they are alive and connected at the time. The reward is not divided among teammates. A mob's health and PotA's combat XP calculations can affect the amount received.

Separate profession progression rewards normal activities such as mining, crafting, harvesting, fishing and building. All eight professions are active simultaneously. See Professions & Jobs for the effective settings.

Requirements and equipment

Attributes determine more than passive bonuses: they also decide which items and activities are available. A weapon may look ideal for your build but still require additional skill levels before you can use it effectively. Check its tooltip and the relevant equipment guide before investing.